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Senior Designer

Senior Designer

Small studio life means being able to contribute to lots of aspects of game development. We've got a great opportunity for someone awesome to join our growing & unique design department at Squanch Games. We're looking to bring on a senior designer who has experience in the discipline’s many facets, but may have a few specialties in their back pockets.  We need someone to help lead the charge on one of our upcoming hilarious, narrative-driven games.

You are:

  • Experienced:
    • You probably have experience in game development, specifically as a lead designer or senior designer prior. You have experience with both short and long ship cycles with scrappy teams.
  • A gamer:
    • You read and/or play games most days. You know what’s going on in our industry and can’t wait to talk to others about it.
  • Curious, passionate, and don't take yourself too seriously
    • You know that the best work comes from a team who trusts and respects each other. You strive to collaborate with others and don’t care whose ideas win. Best ideas win.
  • A creator:
    • Regardless of whether your tech background includes programming, scripting, or working in engine editors, we need folks who are flexible and willing to dive in and make changes.
  • An expert in one of these fields:
    • Narrative design
    • Blueprint or gameplay design
    • System design
    • Level design

You will:

  • Lead a team to conceptualize and execute comedy driven gameplay experiences
  • Work with our CCO and Lead Designer to take exciting new ideas from whiteboard to prototype
  • Ensure consistent creative vision and prioritization alignment
  • Be an individual contributor in Unreal Engine 4, owning design end to end along with documentation
  • Collaborate and evangelize the game to partners and potential new-hires
  • Seek feedback and adjust as necessary, communicating along the way
  • Be the arbiter of quality: you know what great looks like and aren’t afraid to lead others in how to get there
  • Be a closer: You have structure and process, and have no problems finishing out your designs for ship.
  • Play to your strengths and not be afraid to admit your weaknesses
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